Road Trip is out!

This was a real fun one to work on. I've always liked the undertones of road tripping that most adventuring games have, and I really wanted to do something that zeroed in on that.

Given that a big part of what I love about actual road trips is the forced proximity, I really wanted figure out a way to create that sensation in while playing the game. Adding guidelines for player seating, and just bringing physicality into the rules in general, were a fun experiment I'm planning to do more with in the future.