All of Their Strengths

It's time to blast some industrial music and cut up a bunch of vampires in a church-turned-nightclub, All of Their Strengths is here. You can grab it over on DriveThruRPG!

You want to be a monster? You want to be two monsters that hunts other monsters? All of Their Strengths has got you.

This one wears its inspirations on its sleeves, and I'm very excited about it. Even better, it's running on a new system I've been playtesting for more than a year now, that I think has something really special to offer to those who've been looking for a real action-oriented tabletop RPG.



Road Trip is out!

This was a real fun one to work on. I've always liked the undertones of road tripping that most adventuring games have, and I really wanted to do something that zeroed in on that.

Given that a big part of what I love about actual road trips is the forced proximity, I really wanted figure out a way to create that sensation in while playing the game. Adding guidelines for player seating, and just bringing physicality into the rules in general, were a fun experiment I'm planning to do more with in the future.

Hand-Head-Heart: Hobgoblin

You ever absently throw out an idea then end up obsessing about that off-handed little nothing for the next few weeks? You ever make a joke that spirals out of control into an actual thing that you're way too invested in?

Well, I do.

On that note: Hand-Head-Heart: Hobgoblin is now up for grabs. It's the first in several theme packs I'm planning to put up, because I ended up being really enamored with some of the concepts in the system.


When I made this site, one of the things I'd originally intended to use it for was as a repository for all the little snippets of ideas I had. Things that I didn't necessarily feel warranted an extensive look into, but that I still felt had some merit as experiments.

On that note, I've put up Balance the first of several "micro-RPGs" I've been intending to release. It's not an extensive or all inclusive system, but it is a neat little experiment, with a unique resolution mechanic that I feel is worth a look.

Plus, it's free, so there's that.

Here We Are

There's a website here now, which is new and exciting. You can use it to purchase either of the two games that are currently up for sale. Eventually, you'll be able to use it as a place to find further news, thoughts, and mini-games that will exist, but do not currently. This will be a place for many things, but as of the moment, it is just a place for two things.

Two things, and this.

More things to follow.